GANTRY
Scene Converter
Convert 3D to USDZ for Apple platforms. RealityKit preview, live material editing, texture optimization. macOS and iOS.
Download Press KitIncludes app icon, logo, screenshots, and boilerplate copy. ZIP, ~[size TBD].
- App name
- Gantry: Scene Converter
- Developer
- Cristian Díaz / Reality Check
- Version
- 1.1
- Price
- $9.99 (one-time purchase)
- Platforms
- macOS 15.0+ · iOS 18.0+
Apple Silicon required on macOS - Category
- Developer Tools
- App Store
- apps.apple.com — Gantry: Scene Converter
- Website
- gantry.reality2713.com
- Documentation
- documentation.gantry.reality2713.com
- Input formats
- FBX · glTF / GLB · OBJ / MTL · STL · USD / USDA / USDC / USDZ · PLY
- Export formats
- USDZ · GLB · glTF · OBJ
- Privacy
- No file paths or content collected. Analytics (device ID, product interaction) for performance monitoring only.
Gantry converts FBX, glTF, OBJ, and STL to USDZ for Apple platforms. Import, preview in RealityKit, tweak materials, and ship. $9.99.
Gantry is a professional 3D format converter for macOS and iOS. Import FBX, glTF, OBJ, and STL files, preview them in a RealityKit-powered viewport, edit materials and textures live, and export to USDZ with full PBR integrity. Named after the structure that services a rocket before launch.
Gantry converts industry-standard 3D formats to USDZ for Apple platforms. Drop in an FBX, GLB, OBJ, or STL file and preview it immediately in a RealityKit-powered viewport — the same renderer your app or AR scene will use. Tweak materials per scene: swap to USD Preview Surface or MaterialX, adjust Base Color, Metallic, Roughness, Emissive, and Opacity, or replace individual textures per channel. Evaluate materials under accurate lighting using a curated set of IBL environments, including Beach Sunset, Downtown Night, and Rooftop Sunny. Optimize textures per channel — JPEG, PNG, or AVIF output with mipmap generation for smoother RealityKit loading. Export to USDZ in seconds, with Export Flattened for AR Quick Look compatibility. Gantry is part of the Preflight family. Gantry does the structural prep; Preflight does the checks. Available on macOS and iOS. $9.99.
The production-ready replacement for Reality Converter — with live RealityKit preview and full material editing.
- RealityKit Viewport Real-time 3D preview with Apple's renderer. Orbit, pan, and inspect models with accurate lighting and material rendering.
- Material Editor Per-scene material editing. USD Preview Surface or MaterialX. Adjust Base Color, Metallic, Roughness, Emissive, Opacity. Replace textures per channel. Live preview.
- Environment Lighting Evaluate materials under real-world IBL environments — Neutral, Beach Sunset, Downtown Night, Neighborhood Overcast, Rooftop Sunny. Exposure and rotation control.
- Texture Optimization Per-channel compression (JPEG, PNG, AVIF). Mipmap generation. KTX2 with ASTC encoding via Apple Texture Converter for reduced GPU memory.
- USDZ Export Standard export embeds all materials, textures, and geometry. Export Flattened resolves complex hierarchies, references, and layers into a single flat asset for AR Quick Look.
- Broad Format Support Import FBX, glTF / GLB, OBJ / MTL, STL, USD / USDA / USDC / USDZ, PLY. Export to USDZ, GLB, glTF, OBJ.
Assets are free to use for editorial, review, and promotional coverage of Gantry. Do not alter the app icon or wordmark proportions.
PRESS CONTACT
REALITY CHECK
press@reality2713.comFor review copies, high-res assets not included here, or interview requests.
Also see: Preflight — Professional OpenUSD Validation →