For creators, reviewers,
and newsletter writers.
If you're covering Gantry — or thinking about it — start here. Three pre-written angles, screenshots ready to drop into a thread, the launch video, and a direct line to the maker. Use whatever helps.
Each angle includes a one-liner, a 100-word lede, and the why. Pick whichever fits your audience.
The Reality Converter replacement
For: Apple developers, journalists, anyone who has used Reality Converter.
Apple stopped maintaining Reality Converter in 2024 and there has been no first-party replacement. Gantry fills the gap. It converts FBX, glTF, OBJ, STL, and the USD family to USDZ, with a RealityKit-powered viewport so what you preview is exactly what your app or AR scene will render. Live material editing per channel — Base Color, Metallic, Roughness, Emissive, Opacity. Texture optimization with quality tiers and resolution caps. Runs natively on macOS, iOS, and iPadOS. $9.99.
Why this angle works: the Reality Converter narrative is the strongest pull for anyone in the Apple-platform AR space. It's a real gap, and Gantry is the most plausible answer.
Drop GLB, ship to AR Quick Look
For: AR creators, e-commerce 3D, retail product 3D.
Most converter pipelines for AR Quick Look are mac-only and round-trip through the command line. Gantry does it on the device you have. Drop a GLB on iPhone, preview it in a RealityKit viewport, swap a texture, see it update live, export USDZ, open in AR Quick Look one tap later. Same on iPad. Same on Mac. Materials convert to USD Preview Surface or MaterialX automatically; you tune them per scene. $9.99.
Why this angle works: the iPhone-first workflow is the surprising part of Gantry. Lead with that and the audience is people who weren't waiting for another Mac tool.
$9.99 USDZ converter that runs on iPhone
For: Vision Pro hobbyists, casual creators, "drop it in" audience.
Most USDZ converters live on Mac and ask you to think about format chains. Gantry is the opposite: drag a 3D file onto iPhone, see it appear in a RealityKit viewport, change the materials, share to AR Quick Look. Mac too. iPad too. macOS 15+, iOS 18+. $9.99 — one purchase, works on all three.
Why this angle works: for the hobbyist audience the price + multi-device + drag-and-drop story is enough. No format jargon needed.
- Name
- Gantry: Scene Converter
- What it does
- Converts FBX, glTF, OBJ, STL, USD family to USDZ for Apple platforms with live RealityKit preview and full material editing.
- Platforms
- macOS 15.0+ · iOS 18.0+ · iPadOS 18.0+
- Price
- $9.99 (one-time)
- App Store
- apple.co/41UvOMa
- Launch playlist
- YouTube — Gantry launch series
- Nine Problems series
- /nine — companion page, deep-linkable per problem
- The family
- Gantry is part of the Reality Check family of tools. Sibling tool: Preflight (OpenUSD validation).
CONTACT
Cristian Díaz · Reality Check
gantry@reality2713.comFor promo codes, review copies, interview requests, or specific assets that aren't in the press zip — just write. Reply window is 24 hours, faster for journalists on deadline.